Programmatically interact with most converter functions using built-in maxscript methods (API).Batch processing for multiple *.max files.Convert V-Ray Physical cameras to 3ds Max Physical cameras. Convert 3ds Max Physical cameras to V-Ray Physical cameras.Convert VRayBitmap (VRayHDRI) to standard Bitmap.Convert standard Bitmaps to VRayBitmap (VRayHDRI).Convert V-Ray materials|maps to Standard (Default Scanline) materials|maps.Convert materials, maps, lights, cameras and environment GI to V-Ray.V-RayMax Converter PRO is an Autodesk® 3ds Max script (plugin) for converting materials, maps, and other scene components (lights, cameras, proxies, modifiers, helpers, etc.) from various render engines to V-Ray, as well for converting V-Ray materials into Standard (Default Scanline) materials.Ĭurrently supported for conversion: Default Scanline (Standard), Corona, FStorm, Octane (experimental), finalRender, Arnold (basic), Brazil_Advanced (RS v 1.2) material, NVIDIA iray (unofficial) material.
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